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Mico

Thoughts on ‘Chasm’

July 17, 2015 | Filed under: Animation, Mico

‘Chasm’ was an animation project I spent about three months developing. The overall project was to plan out a more longer animation compared to my previous animations and to see how long it would take. And while end results was successful, and while I was happy at the work I …

Mico: Chasm

July 10, 2015 | Filed under: Animation, Mico

Final product of ‘Chasm’

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zecona Follow

Writer, Animator, Game Dev, and Internet Nomad

zecona
zecona zecona @zecona ·
14 Mar

This week for Lost Echo's, I added a wrench as a melee weapon, along with attack, idle, walk/run, and defense animations.

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zecona zecona @zecona ·
7 Mar

I've been working on "secret stuff" for Lost Echo's lately, but this week I concentrated on creating the Storage Room. See a preview of its current look below. I'll likely add more clutter and the next pickup item soon.

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zecona zecona @zecona ·
24 Feb

Finally got jump-scared by my own horror game. I guess it was a matter of time.

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zecona zecona @zecona ·
23 Feb

Still quietly working on secret aspects of Lost Echo's.

I feel like I need to commission someone to help model animals and people. That kind of modeling and rigging feels beyond my knowledge. Alternatively, I could spend a month or two learning it.

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