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April 2026

Lost Echo’s Preview 47 – Moths reacting to lights

April 3, 2026 | Filed under: Game Dev, Lost Echos

Expanded moth pathing, improved room power and door logic, and added new behavior so moths react dynamically to lights and the player’s flashlight.

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Writer, Animator, Game Dev, and Internet Nomad

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zecona zecona @zecona ·
8h

Lost Echo's - Preview 47 - Lost Echos #indiegames via @zecona

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zecona zecona @zecona ·
13h

This week for Lost Echo’s. I added in the logic for moths to react to room lights, along with them to react to swarming the players flashlight when it’s on in the dark, and then return to their normal behaviors when the lights are turned back on.

#indiegame #indiedev #gamedev

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zecona zecona @zecona ·
27 Mar

This week for Lost Echo's. I started making a 'dynamic' pathing system that'll work with the stations shape. I'm planning on using this system for more complex AI, but currently testing it with Moths.

#indiegame #indiedev #gamedev #solodevsurvivor

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zecona zecona @zecona ·
20 Mar

This week for Lost Echo’s, I added in the mechanics for swapping out the game cannisters physically in the main game. I also added in frame work for lives, soft resets on death, and added in additional enemies in Sugar Dynasties.

#indiegame #indiedev #gamedev

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